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Character Level ♦ Hogwarts Legacy

Your character starts at level 1. You can increase it to a maximum of 40 by completing every challenge in the Challenges section of your wizard’s field guide. If you want to create an artificial debuff to make play more difficult, you can play the main quest line without collecting other Challenges. Alternatively, you can buff your level relatively quickly by collecting field guide pages, hunting hostiles while completing feats, and discovering various sites on the map.

Your character level directly affects your gear level drop table from bags, pouches, boxes, and chests. When you collect a gear item, it will be near your level. A gear item’s level affects its inherent health, defense, and offense statistics. Higher levels increase how common “Legendary” (orange panel) gear occurs as opposed to “Well Appointed” (green panel). Also, higher levels make it more common to get more galleons from coin drops. At higher levels, a pouch can also award gear instead of a monetary reward.

Here is a list of the level-to-experience as researched here.

Level
From→To
Experience
From→To
GapExperience
Standard
Exp/
Level
1→2420-500(80)500500
2→31020-1060(50)1030530
3→41590-1600(10)1595565
4→52190-2200(10)2195600
5→62825-2835(10)2835640
6→73505-3515(10)3515680
7→84235-4240(5)4240725
8→95010-5020(10)5015775
9→105830-5840(10)5840825
10→116710-6720(10)6715875
11→127645-7655(10)7650935
12→138645-8655(10)8,6501,000
13→149690-9700(10)9,7001,050
14→1510815-10825(10)10,8251,125
15→1611975-11985(10)12,0251,200
16→1713255-13265(10)13,3001,275
17→1814655-14665(10)14,6601,360
18→1916105-16115(10)16,1101,450
19→2017640-17650(10)17,6501,540
20→2119280-19290(10)19,2901,640
21→2221030-21040(10)21,0351,745
22→2322880-22890(10)22,8851,850
23→2424860-24870(10)24,8651,980
24→2526955-26965(10)26,9652,100
25→2629200-29210(10)29,2052,240
26→2731580-31590(10)31,5902,385
27→2834125-34135(10)34,1302,540
28→2936820-36830(10)36,8302,700
29→3039700-39710(10)39,7102,880
30→3142740-42750(10)42,7503,040
31→3246045-46055(10)46,0003,250
32→3349495-49505(10)49,5003,500
33→3452990-53000(10)53,0003,500
34→3556490-56500(10)56,5003,500
35→3659990-60000(10)60,0003,500
36→3763495-63505(10)63,5003,500
37→3866990-67000(10)67,0003,500
38→3970495-70505(10)70,5003,500
39→4073995-74005(10)74,0003,500

The table was created using three playthroughs tracking the experience changes applied by challenges. In most cases, the experience applied by beating spiders or goblin loyalists at 10 experience a piece is the smallest possible span. Crossovers are possible using the edge spans for feats (35 points or factor 3.5), and most other events are multiples of factor 1 (multiples of ten). Much later, a Reddit user informed me of a bug and an error caused by the HP bonus I mixed into the experience. This has been corrected. The “Standard” experience is a reference listing I’ve read online in multiple sources; other reporters discovered it, but I can’t find a base source for it in the code or by the author where they found a fixed absolute level-crossing experience. I’ve noted 3 data points where my records deviated.

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